**There are 6 possible ways / modes / types each rotator can permute its triangles. **

The game has a specific tutorial in the game to play with each rotationtype !

Here is an overview :

**Vinyl Record Type**: The simplest rotation, where all triangles keep their orientation towards the rotator. Just like sitting on a vinyl record.-
**Spin Forward**: The triangle is given an extra push on the tip facing the rotator (the center- tip) into the same direction as the rotation itself.

In itself it will actually rotate 120° into the opposite direction of the combined rotation. Visualize this with a left or right hand rule. **Spin Backward**: The opposite of the above. You can imagine the triangle being held back at the center-tip. I.e. it will rotator around itself by 120° in the same direction as the main rotation.**Center Axis Flip**: Is the same as Type 1 plus the triangle flips over and changes face up & down.

Visually the triangles flip over the symmetry axis to their next spot.**Clockwise conserved**: Imagine an axis from every triangle to its clockwise facing corner. The triangle is flipped over this axis, and all triangles pointing along that axis keep that orientation.

It's a combination of type 4 and 3.**Counter-Clockwise Flip**: ... as you may have guessed. The same as 5 except counterclockwise. It combines type 4 & 2.

Since this is all a bit tough to remember, playing with specific puzzles to see and practice each rotation really really helps.**The 'Spin Tutorial' in the game** has the right puzzles.

Most puzzles have only one rotationtype, but they can be mixed up too.

If they are mixed, every rotation-type uses a specific color, as shown on the lower left corner (RTypeIndicator).