The Game


    A puzzle, a game, a challenge, a system, a tool ? .. Probably :)

    A puzzle to engage your mind into new ways of thinking, from baby steps to giant leaps,

    A game to immerse yourself in and enjoy playing, there is no losing. 

    A challenge to grow and learn, to train your mind, a challenge to yourself to find different approaches to solutions, a challenge for others to solve a puzzle you created.

    A system of puzzle setups, on many base playgrounds (2D, 3D) with varying difficulties, from easy to highly complex.

    A tool to see 3 dimensional spatial relations, positions & movements, and thereby understand what may have been outside of your scope.

    Maybe a path leading from diversion into clarity, and a quiet focused mind ... who knows ??

    One thing it strives to be : FUN.

    PS : Tri - na - gon pronunciation :
    Tri as in 'Trinity',
    na - as in 'nothing' or 'now', it's still an 'a' like in 'father' but shorter,
    gon - as in gone. 

    First Trinagon Puzzle Anno 1988

     

    On first contact : Have patience with yourself, and take it easy. New things need not be rushed.
     
    When the game starts the first time, you are offered (and advised) to go through the handling tutorial.

    Here's a quick cheat sheet for those who need to dive in straight away (in opposition to the above. But hey, that's ok too) :

    Goal :  Arrange the triangles in the solution pattern. 

    Press this solutionbutton to see the solution. Click anywhere else, to keep playing.
     
    To move the triangles around, you click on the balls between them. 

    Handling :
    • Turn triangles clockwise : left mouse click / or single touchscreen tap.
    • Turn triangles anticlockwise (Counter-clockwise, CCW) : single right click / double tap on touchscreens.
    • Solution pattern : tick symbol button on upper left.
    • Open game menu : menu button, upper right
    • Restart : button with the hexagonal circle symbol on the right.
    • Shuffle : button with the crossed over double arrow, on the left.
    • Undo / Redo moves : arrow buttons left & right. doubleclick / tap  goes all the way back / forward.
    • Drag moves of the above : drag left = clockwise, drag right - counterclockwise
     
    What the tutorial does NOT tell you :) - see special handling
    • Zoom in /out  =  mouse wheel / pinch.
    • The board can be rolled / turned for different perspectives.
    • Double click on the background will bring it back to the original position / orientation.
    You are encouraged to play around with the options in the menu : menubutton<- This is the menu button :)

    The settings fit most setups / systems, but may need adjusting for you & your hardware.
     

    There is now a manual ... it can tell you what you may look for, if you let it.

     
     

    Trinagon Games will come in 4 editions :

    • Free Edition ) :
      We offer this edition with the tutorial and about 10 (or so) puzzles, plus the Tutorial puzzles.
      This should be enough for you to understand the gameplay and basic handling, check whether the game actually plays well on your system, and finally - decide if you might like the game :)
      Since it doesn't cost a dime and we do not deliver ads or harvest data with it, it actually is really free.
      Go to the 'Free Edition Download Section' for details on the newest release and the possible download options.
      First publish date was : 8.2.2019. / First PreRelease (Beta) on mobiles 25.03.19

    • Base Game Edition :
      The Base edition will be released as soon as the free edition is out of the maternity ward (spread around a bit ... and more  good puzzles have been born.
      It will be very affordable and the expense can be redeemed against the registered version, if technically possible (platform dependent).
      It has many many more puzzles, with new ones added as the game grows (updates), and comes with added features (e.g. for saving games and puzzle solutions). This should keep you floating for a while.
      Starting with the Base Edition other playgrounds will be included as well. I.e. the Icosahedron, Octahedron, Tetrahedron ..

       There will be a notifier sent out (i.e. one time email) as the base edition gets published.

      Hexagon Puzzle Editor
    • Registered edition  (..is a different animal) :
      Will be linked to your personal online account on the server, where you can download new puzzles and upload your solutions.
      This edition will be released when the puzzle-server api is online & ready.

    • The Full / Pro edition : for experienced users. ...
      includes the puzzle editor (on the right)  
      You can make your own puzzles, upload & share them on the server and challenge others to solve them.
      Every shared puzzle has its own leaderboard, and can win to become part of the Base & Free Editions too.

    The future games on different 3-dimensional playgrounds shall be released as upgrades & also free minigames. 
    The hexagonal game is the basic training playground for these, and only after the hexagonal board is played and understood will the need for more arise, but many models have already been created and are on their way to be deployed.

    Other platforms :

    Deployment to mobile platforms is in progress. Since the game-server and additional fetaures are developed at the same time the progress is not the speediest.

    ® Trinagon © Lucas Pradlwarter. Austria. All Rights Reserved. Impressum 2019